Presenting at AWE 2020

Coronovirus or not, I\’m extremely honored to be presenting (on stage, or virtually! – not sure yet) at Augmented World Conference & Expo on May 29th, 2020 . It\’s the leading AR/VR event series in the world. and the epicenter of Spatial Computing; an event that brings the entire AR/VR industry together.

The title of my presentation is Augmented reality, digital intimacy, and the future of brands & interaction. I\’ll be exploring the digital intimacy created by AR, and extrapolate how these new realities will change the way brands and consumer relate. There will soon come a point where navigating our world without AR overlay will seem as impossible as currently navigating without mobile phones would be. Once the connectivity and information moves to our faces having it woven throughout our day will become indispensable. Join me as I explore the future of what brand means in an immersive world.

AWE has added \”digital only\” attendence as an option, which is $199 for the full 4 days of conferences (including 1 year exclusive subscription to session videos). You can watch sessions via livestreaming, interact with speakers, visit online exhibits and demos , and join video-based group meetings. A fantastic (and safe!) way to learn, connect, and experience all that the industry has to offer.

And please watch me! I\’ll be taking questions afterwards and would love to hear what people are wondering about.

Details around presenting at TEDx Rosetree (Philadelphia) on 11/11/19

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For those interested in attending in person here\’s a link to the TEDx Rosetree (Philadelphia) event I\’ll be presenting at on November 19th. Only 100 tickets! – $100 each (incredibly reasonable IMHO…given the prices I see of other conferences).

The theme is \”Grassroots\” and how every idea starts as a small concept, and requires levels of incubation and nurture. Conceptually, grassroots embraces all ideas that grow when they involve their community.

My presentation is around the subject of Immersive Technologies (VR/AR) and how they will be the rocket fuel that supercharges global grassroots movements and community building.

I will definitely be posting links to the presentations afterwards as well.

https://www.linkedin.com/pulse/details-around-presenting-tedx-rosetree-philadelphia-111119-ricci

Creative Tech Week 2018 done & dusted ;)

On May 11th I was honored to give a lightening talk at Creative Tech Week around my artist journey with the Google Tiltbrush as part of my 5 day \”VRaycation\”.

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This fish is the first thing I made in Tiltbrush; I talked about the shift from object creation / CAD mindset, to a world building one.

The narrative explored how, as an experienced 2- and 3D artist I was exploring Tiltbrush\’s \”special sauce\”; how each medium has something it\’s particularly good for, and my journey to find it.

Hint: it involved giving up on precision, somewhat of a challenge for a CAD artist – but, as I said in the presentation, it\’s like karaoke: you\’ll have much more fun, and the results will be far better, if you give up any attempts at being good. Plus, think about building worlds – not objects, something I surprised myself by doing initially (there\’s a universe to play with, why am I making a fish?!)

For those who are curious, I ultimately ended up creating a world based on a 16th century Persian artwork, and titled it \”My Garden of Eden\” – complete with a handsome date in a turban (because who wants to be alone in the Garden of Eden?!).  It\’s the last thing I made, on day 5 of my HTC Vive rental. Enjoy! – I\’m particularly happy with the birds.

A heartfelt thank you to Hello World Communications in New York for the wonderful full room-scale HTC Vive I used (they even threw in a laptop! Their customer service is amazing) and of course, to Isabel Draves of Creative Tech Week for including me in this year\’s lineup.

A video of my talk hasn\’t yet been released, but when it is I will post it here as well.

Upcoming speaking engagement on VR at Creative Tech Week

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I\’m spending a very pleasant morning at Good Karma cafe in Philadelphia (love the old leaded glass windows and plants!!) writing the first draft of my Creative Tech Week presentation I\’m giving on May 11th in NYC… I\’ll be talking about my experience as a first time VR artist (remember my 5 day VRaycation?).

Might be the only presentation in the history of the world which talks about repousse, mokume gane, CAD and VR in the same breath lol (they\’re all on a 3d sculpture continuum imho!) 

Here\’s my Creative Tech Week profile: http://creativetechweek.nyc/…/linda-ricci-strategy-consulta…

Panel appearance at Creative Tech Week 2017

For those who are curious…here\’s the full panel discussion exploring the future of VR and entertainment that I was a part of at Creative Tech Week 2017 back in June. Thank you to Isabel Walcott Draves and Cortney Harding for asking me to participate; it was great to be part of an event this forward thinking, and meet co-panelists Victoria Pike, Joel Douek, David Lobser and Jenya Lugina. Honored to be in such impressive company!

Upcoming appearances

Am honored to be on stage at two events this week! Very excited.

First up, I\’m at the innovation festival Propelify on Thursday, where I will be fireside chatting with Beatie Wolfe  for 25 minutes about music\’s interactive future (South stage, 2:20 pm).

Beatie is a musical innovator in addition to being an accomplished musician. At the forefront of pioneering new formats for music, she unites tangibility, storytelling & ceremony to albums in this digital age.

Propelify is a celebration and exploration of innovation. Techstars and Samsung NEXT are sponsoring a startup competition (maybe I should apply?!) – and Arianna Huffington is giving the keynote address. Plus, a drone race. Which personally I can\’t wait to see.

Secretly I just want to be a drone racer.

Some really neat startups semi-finalists being showcased in the Startup Competition. Like this VR company –

LyraVR is a virtual reality platform that lets you compose, perform and share musical compositions in 3D. Create loops, hand place and tune your sounds in space, press play, and enjoy as your musical masterpieces come to life around you.

and this one –

Geopipe builds immersive virtual copies of the world, built by algorithms, for architecture, real estate, and beyond. Their algorithms build immersive virtual models of the real world to provide visualizations for architects, urban planners, and many others.

So many potential directions for that technology to go in! Can\’t wait until I can walk through the any streets in the world with VR, without the bad buggies I always get when traveling.

\"\"*Then* on Sunday (May 21), I\’m part of a panel discussing the future of Entertainment and VR at Creative Tech week. Some great co-panelists! I\’m in esteemed company.

Victoria Pike is a theatrical designer and director who utilizes projection design and mixed reality technologies to create unique theatrical performances and installations. Her background in the theater, designing immersive experiences, has lead her to exploring 360 video and virtual reality as a new space for dramatic storytelling.

Joel Douek is an award-winning composer and instrumentalist whose music has underscored many films and television productions, including in some of the most prestigious documentaries of the last few years – those of naturalist Sir David Attenborough. From big-screen IMAX features such as the BAFTA-winning film ‘Flying Monsters 3D’ and the Everest adventure: ‘The Wildest Dream’ (feat. Liam Neeson, Ralph Fiennes), dark thrillers such as “Manhattan Night” (feat. Adrien Brody, Yvonne Strahovski) and “The Tall Man” (feat. Jessica Biel), Douek’s music has brought many a scene to life.

David Lobser is an internationally recognized, award winning animation director. He uses algorithmic, procedural generation techniques to create lush virtual worlds. He is interested in pushing computer animated effects into the realm of the intricate, messy and imperfect in order to articulate complex feelings and sensations. He has an extensive background in commercial animation and visual effects, has taught animation at Harvard University, and is presently the senior artist in residence at NYU’s Media Research Lab.

Jenya Lugina is a Creative with a deep understanding of technology. He constantly explores the newest developments and best ways to use them to push artistic boundaries and devise innovative solutions for clients such as Pfizer, Merck, Def Jam, HAVAS, Gold Crest Films, Cessna, Nissan, Fuji, Sony and Hasbro. He has worked as a Technology Consultant as well as a Creative Director, creating content for video, web, and interactive installations, using tools that include stereoscopy, autostereoscopy, and virtual reality to produce new ways to communicate messages.

Cortney Harding is a professor, author, and consultant working at the intersection of music and virtual reality. Harding works with technology companies to partner with music artists and labels to create immersive, groundbreaking virtual reality content. Her knowledge of both the music and technology industries position her to uniquely create experiences that move both industries forward.

Harding is the author of \”How We Listen Now: Essays and Conversations About Music and Technology\”, published in January 2016 and available here. Harding is a professor at the Clive Davis School of Music at NYU. Harding has been a frequent speaker at conferences like SXSW, Further Future, Canadian Music Week, SF Music Tech, and the Right Tech Summit.

Location: NYIT Auditorium on Broadway 1871 Broadway NY NY 10023

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