Virtual me

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A few years ago I met with a company that was in start up phase, with a cool vision: they were developing body scanning software (not new) BUT – and this is the cool part – they were taking it a step further by planning on installing kiosks in malls which were tied to the apparel inventory in the store at that mall.

So you could be scanned, tell it you were looking for a red dress, and it would give you the list of options: \”At Macy\’s Liz Claiborne has a red dress in your size. At Bloomingdale\’s, Tahari\”.

Note: as any women can tell you, sizing is a \”rough estimate\” not an absolute – so you can be one size with one brand, and a different one with another. The body scanning software eliminated this fuzziness – it correlated your actual measurements with individual brand measurements and then checked inventory there to ensure you didn\’t have to waste a lot of time searching and trying on things that didn\’t fit. It would send you to the right place/brand/size without all the hassle.

Aside from the fact that some don\’t find shopping a hassle and it\’s a very utilitarian approach to searching and finding, this is clearly genius. But I\’d like to see it taken a few steps further.

The body scanning /real time inventory integration should be combined with avatars and virtual world technology. Not in Second Life, although that can be a real hoot (hey, I know, I\’m a geek) – but the ability to scan, build an avatar that actually does resemble you (not the idealized 20 year ago in my wildest fantasy version), with correct dimensions, and then – and this is the next steps – have it try on apparel that actually is based on real manufacturers styles and sizes. You could *immediately* actually see if that dress fits, how it looks in 3D, and whether it\’s flattering.

This would be a huge cost reduction for what is a practice barely improved since the advent of the Sears catalog back in 1888. Currently catalog or Internet sales are a fuzzy science – a teeny picture (maybe, a shot from the back too), that\’s no where close to your size/body shape. I don\’t even bother, but when I have, I order two sizes and return the one that doesn\’t fit – or return them both in disgust.

These returns cost both the retailers and the manufacturers a huge amount of money and hassle. It keeps inventory management a guessing game for the manufacturers, who have to take back inventory that doesn\’t sell in the retail channel and also share – if not own – any sales price reductions that the retailers implement. So, if something comes back, it either goes to the sales rack or gets returned to the manufacturer. For the retailers it\’s more about hassle and the costs associated with logistics.  

With body scanned avatars – and accurate sizing reflected in a virtual garment – the number of returns would be greatly reduced, because you would *know* it fit, and that it looked good. It\’s such a win-win-win solution for everyone involved (consumer, retailer, manufacturer) that I don\’t understand why I\’ve not seen any movement towards developing this.

I\’m not sure I really want to see what I look like in 3D, which I\’m sure is a concern for many (I like my delusions as much as anyone….). But the amount of hassle and guessing it would eliminate would be a powerful incentive to try it.

And then when customized apparel manufacturing starts to go mainstream – it will be a necessity. Straight from scan to cutting table, so to speak, even if a laser is doing the cutting. But this disintermediates the retailers to a large extent, so has less incentive to be implemented.

I\’m disappointed that in truth, I\’ve been thinking about this for at least 5-6 years and as yet, it seems the industry is sticking with the old.

The good news is that my delusions are for now, still safe.

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